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game-theory_03/07/2009

Posté par Fabrizio Tinti le 3 juillet 2009

Source : NEP (New Economics Papers) | RePEc

  1. Date: 2009-06-10
    By: Heller, Yuval
    URL: http://d.repec.org/n?u=RePEc:pra:mprapa:15646&r=gth
    We prove that every undiscounted multi-player stopping game in discrete time admits an approximate correlated equilibrium. Moreover, the equilibrium has five appealing properties: (1) “Trembling-hand” perfectness – players do not use non-credible threats; (2) Normal-form correlation – communication is required only before the game starts; (3) Uniformness – it is an approximate equilibrium in any long enough finite-horizon game and in any discounted game with high enough discount factor; (4) Universal correlation device -the device does not depend on the specific parameters of the game. (5) Canonical – the signal each player receives is equivalent to the strategy he plays in equilibrium.
    Keywords: stochastic games; stopping games; correlated equilibrium; perfect equilibrium; Ramsey Theorem.
    JEL: C73
  2. Date: 2009-01
    By: Joseph Abdou (Centre d’Economie de la Sorbonne – Paris School of Economics)
    URL: http://d.repec.org/n?u=RePEc:mse:cesdoc:09041&r=gth
    We study the structure of unstable local effectivity functions defined for n players and p alternatives. A stability index based on the notion of cycle is introduced. In the particular case of simple games, the stability index is closely related to the Nakamura Number. In general it may be any integer between 2 and p. We prove that the stability index for maximal effectivity functions and for maximal local effectivity functions is either 2 or 3.
    Keywords: Stability index, acyclicity, strong Nash equilibrium, core, solvability, consistency, simple game, effectivity function.
    JEL: C70
  3. Date: 2009-05-31
    By: Srihari Govindan
    Robert Wilson
    URL: http://d.repec.org/n?u=RePEc:cla:levarc:814577000000000231&r=gth
  4. Date: 2009-05-26
    By: Jung, Hanjoon Michael
    URL: http://d.repec.org/n?u=RePEc:pra:mprapa:15443&r=gth
    We propose a complete version of the sequential equilibrium (CSE) and its alternative solution concept (WCSE) for general finite-period games with observed actions. The sequential equilibrium (SE) is not a complete solution concept in that it might not be a Nash equilibrium in the general games that allow a continuum of types and strategies. The CSE is always a Nash equilibrium and is equivalent to the SE in finite games. So, the CSE is a complete solution concept in the general games as a version of the SE. The WCSE is a weak, but simple version of the CSE. It is also a complete solution concept and functions as an alternative solution concept to the CSE. Their relation with converted versions of the perfect equilibrium and the perfect Bayesian equilibrium are discussed
    Keywords: Complete Belief; Complete Sequential Equilibirum; Finite-period game; Solution Concept; Sequential Convergency; Sequential Equilibrium.
    JEL: C72
  5. Date: 2009-05
    By: Bernard De Meyer (Centre d’Economie de la Sorbonne)
    Ehud Lehrer (School of Mathematical Sciences – Tel Aviv University)
    Dinah Rosenberg (LAGA Institut Galilée – Université Paris 13)
    URL: http://d.repec.org/n?u=RePEc:mse:cesdoc:09035&r=gth
    In a Bayesian game some players might receive a noisy signal regarding the specific game actually being played before it starts. We study zero-sum games where each player receives a partial information about his own type and no information about that of the other player and analyze the impact the signals have on the payoffs. It turns out that the functions that evaluate the value of information share two property. The first is Blackwell monotonicity, which means that each player gains from knowing more. The second is concavity on the space of conditional probabilities.
    Keywords: Value of information, Blackwell monotonicity, concavity.
    JEL: C72
  6. Date: 2008-03-26
    By: De Marco, Giuseppe
    Romaniello, Maria
    URL: http://d.repec.org/n?u=RePEc:pra:mprapa:14725&r=gth
    In Hart and Kurz (1983), stability and formation of coalition structures has been investigated in a noncooperative framework in which the strategy of each player is the coalition he wishes to join. However, given a strategy profile, the coalition structure formed is not unequivocally determined. In order to solve this problem, they proposed two rules of coalition structure formation: the $\gamma$ and the $\delta$ models. \par In this paper we look at evolutionary games arising from the $\gamma$ model for situations in which each player can choose mixed strategies and has vague expectations about the formation rule of the coalitions in which is not involved; players determine at every instant their strategies and we study how, for every player, subjective beliefs on the set of coalition structures evolve coherently to the strategic choices. Coherency is regarded as a viability constraint for the differential inclusions des cribing the evolutionary game. Therefore, we investigate viability properties of the constraints and characterize velocities of pairs belief/strategies which guarantee that coherency of beliefs is always satisfied. Finally, among many coherent belief revisions (evolutions), we investigate those characterized by minimal change and provide existence results.
    Keywords: Coalition formation; coherent beliefs; differential inclusions; viability theory; minimal change belief revision
    JEL: D71
  7. Date: 2008-12-08
    By: Du, Songzi
    URL: http://d.repec.org/n?u=RePEc:pra:mprapa:12698&r=gth
    In this note we characterize the strategic implication of intrinsic correlation, introduced by Brandenburger and Friedenberg (2008), in the subjective correlated equilibrium setting of a complete information game. Intrinsic correlation restricts correlation devices to variables within the game, i.e. players’s beliefs (and higher order beliefs) about each other’s strategies, in contrast to signals or sunspots from the “outside.” The characterization is a strengthening of best-response set with an injectivity condition for a certain subset identified by an iterative procedure. We also give an iterative procedure, analogous to the iterated removals of dominated strategies, that arrives at strategies consistent with our characterization, which always exist.
    Keywords: game theory; correlated equilibrium; rationalizability; intrinsic correlation; higher order beliefs; redundant types; epistemics
    JEL: C70
  8. Date: 2009-01
    By: Victor C. Domansky (St. Petersburg Institute for Economics and Mathematics – Russian Academy of Sciences)
    Victoria L. Kreps (St. Petersburg Institute for Economics and Mathematics – Russian Academy of Sciences)
    URL: http://d.repec.org/n?u=RePEc:mse:cesdoc:09040&r=gth
    This paper is concerned with multistage bidding models introduced by De Meyer and Moussa Saley (2002) to analyze the evolution of the price system at finance markets with asymmetric information. The zero-sum repeated games with incomplete information are considered modeling the bidding with countable sets of possible prices and admissible bids. It is shown that, if the liquidation price of a share has a finite variance, then the sequence of values of n-step games is bounded and converges to the value of the game with infinite number of steps. We construct explicitly the optimal strategies for this game. The optimal strategy of Player 1 (the insider) generates a symmetric random walk of posterior mathematical expectations of liquidation price with absorption. The expected duration of this random walk is equal to the initial variance of liquidation price. The guaranteed total gain of Player 1 (the value of the game) is equa l to this expected duration multiplied with the fixed gain per step.
    Keywords: Multistage bidding, asymmetric information, repeated games, optimal strategy.
    JEL: C73
  9. Date: 2007-12
    By: Angelo Antoci (Department of Economics, University of Sassari)
    Antonio Gay (University of Florence)
    Massimiliano Landi (School of Economics, Singapore Management University)
    Pier Luigi Sacco (IUAV, Venice)
    URL: http://d.repec.org/n?u=RePEc:siu:wpaper:25-2007&r=gth
    We consider a deterministic evolutionary model where players form expectations about future play. Players are not fully rational and have expectations that change over time in response to current payoffs and feedback from the past. We provide a complete characterization of the qualitative dynamics so induced for a two strategies population game,and relate our findings to standard evolutionary dynamics and equilibrium selection when agents have rational forward looking expectations
    Keywords: evolutionary games; dynamic systems; bounded rationality
    JEL: C73
  10. Date: 2009-05
    By: Joseph Abdou (Centre d’Economie de la Sorbonne – Paris School of Economics)
    URL: http://d.repec.org/n?u=RePEc:mse:cesdoc:09042&r=gth
    A power system is modeled by an interaction form, the solution of which is called a settlement. By stability we mean the existence of some settlement for any preference profile. Like in other models of power structure, instability is equivalent to the existence of a cycle. Structural properties of the system like maximality, regularity, superadditivity and exactness are defined and used to determine the type of instability that may affect the system. A stability index is introduced. Loosely speaking this index measures the difficulty of the emergence of configurations that produce a deadlock. As applications we have a characterization of solvable game forms, an analysis of the structure of their instability and a localization of their stability index in case where solvability fails.
    Keywords: Interaction form, effectivity function, stability index, Nash equilibrium, strong equilibrium, solvability, acyclicity, Nakamura number, collusion.
    JEL: C70
  11. Date: 2009-06
    By: Michi Nishihara (Graduate School of Economics, Osaka University)
    URL: http://d.repec.org/n?u=RePEc:osk:wpaper:0916&r=gth
    This paper derives a preemptive equilibrium in strategic investment in alternative projects. The problem is formulated in a real options model with a multidimensional state variable that represents project-specific uncertainty. The proposed method enables us to evaluate the value of potential alternatives. The results not only extend previous studies with a one-dimensional state variable but also reveal new findings. Preemptive investment takes place earlier and the project value becomes lower if the numbers of both firms and projects increase by the same amount. Interestingly, a strong correlation among profits from projects, unlike in a monopoly, plays a positive role in moderating preemptive competition.
    Keywords: strategic real options, preemption, alternative projects, stopping game.
    JEL: C73
  12. Date: 2009-06-08
    By: Karl H. Schlag
    Andriy Zapechelnyuk
    URL: http://d.repec.org/n?u=RePEc:cla:levarc:814577000000000259&r=gth
  13. Date: 2009-06-08
    By: Dieter Balkenborg
    Josef Hofbauer
    Christoph Kuzmics
    URL: http://d.repec.org/n?u=RePEc:cla:levarc:814577000000000248&r=gth

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